AI Insights · Timothy · July 2022
Top 5 Historical Games on Android in Guatemala: Q2 2022 Performance
Analyzing the performance of the top 5 historical games on Android in Guatemala during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 historical games on the Android platform in Guatemala showcased diverse performance trends. Here's a detailed look at their metrics:
Rise of Kingdoms: Lost Crusade The game saw a peak in weekly revenue of approximately $414 in early May, followed by a gradual decline, ending the quarter around $170. Downloads were highest in mid-April at 1.1K, experiencing fluctuations throughout the quarter, closing at 605. Active users peaked at 7.1K in mid-April, with a subsequent decrease to 4.8K by the end of June.
Royal Match This game experienced a steady weekly revenue, peaking at $337 in late March and ending the quarter around $131. Downloads were generally stable, with a notable peak at 169 in the final week of June. Active users hovered around 4.4K to 4.8K, maintaining a consistent engagement throughout the quarter.
World War Heroes — WW2 PvP FPS Revenue for the game saw significant spikes, particularly in late May, reaching $493, before falling to $59 by the end of June. Downloads peaked at 1.1K in late March, with a notable dip mid-quarter, and a slight recovery to 403 by late June. Active users showed a downward trend from 1.9K in late March to about 1K by the end of June.
Empire: Four Kingdoms The game had stable revenue early in the quarter, peaking at $371 in late April, but saw a decline towards the end of the quarter, settling around $54. Downloads remained low, peaking at 23 in late June. Active users were consistent, ranging between 224 and 269 throughout the quarter.
Rise of Castles: Ice and Fire Revenue peaked at $224 in late April, with a gradual decline, ending the quarter around $56. Downloads saw a peak of 138 in early May, followed by a decrease, closing at 24. Active users fluctuated, with a peak of 1.5K in late March and ending the quarter at 1K.
For more detailed insights and analytics on these games, please visit Sensor Tower.